It is our intent, by outlining clear policies, to give both our players and volunteers the best possible experience with the Crossroads campaign. It is the responsibility of every player to read and understand the policies as listed on this website. All policies may change, without notice, based on the needs of the chapter. There are times that we may make a policy with the best of intentions, only to find its practical application is not as we intended. In those instances, or others which we determine necessary, the policy will be changed.
Level Cap
The 2011 level cap was voted in by the players at our final event in 2010. The cap is 105 spent build, NOT INCLUDING non-combat skills. Any non-combat skills from the list below will not count against your 105 build limit.
Non-combat skills are defined as follows:
-Alchemy AFTER Alchemy 3
-Blacksmith AFTER Blacksmith 1
-Craftsmen: Any type
-Merchant
-Teacher
-Gypsy curse
-Legerdemain
-Create scroll
-Create potion
-Create trap
This level cap will be re-evaluated at the end of the 2011 season.
Joining Staff
Players that are interested in contributing more to the game should contact the Owner and/or General Manager for information about positions available along with descriptions of each role. While experience is not necessary, we do look for earnest desire to create a better game along with personal accountability and reliability.
Nobility
Nobility in the Crossroads campaign entails both IG and OOG responsibility. While any player may strive to attain a noble rank, there are several rules regarding playing a noble character at the Crossroads.
• Any PC that wishes to play a noble character must meet with the Owner and General Manager for an OOG conversation.
• In order to PC a noble character, you must become a member of the Crossroads Customer Service team, and comport yourself accordingly. While we are not going to designate how your character must behave, nobility should enhance the game and contribute to the fun of all players rather than detracting from it. This Customer Service position is in effect during events only, and does not bring additional responsibilities for actions between events unless desired.
• Any noble character must remain active, and frequently attend events. The intent of this rule is to prevent characters from disappearing while still holding a title (since titles are very limited in number). This also enables Crossroads to reward active and involved players by spreading titles around amongst those people that are playing the game.
Out of Game (OOG)
All players are considered In Game for the entirety of the time they are on-site during game hours, unless they are wearing an easily visible white headband. All items stored in a container or clearly marked OOG are considered personal possessions and are not stealable. In Game (IG) items may NOT be stored in an OOG container or vehicle – doing so is considered cheating.
In addition to wearing a white headband, players in the bathroom are also OOG. Players may not be attacked or threatened while in the bathroom.
Players may not retreat to an OOG area in order to avoid combat or threatening IG situations.
Kitchen
The kitchen of the tavern is a special “No Combat” IG zone. Players that are in the kitchen when combat breaks out have the option of joining the combat immediately, or waiting until it is over. Players may not retreat to the kitchen and then pop in-and-out in order to avoid being struck in combat.
Monster Camp
Monster Camp is a restricted OOG area. PC players must announce themselves when approaching Monster Camp, using the words “PC on deck” or something similar. PCs may not enter Monster Camp until they are invited in. This policy is not intended to make players feel excluded, but rather to allow the Plot Runners to speak freely to the NPCs without worrying that they might ruin the weekend for a paying player by revealing information that would force the player to sit out that portion of the weekend’s event.
Rules
Alliance Crossroads runs all events using the most recent version of Alliance LARP rules. You can purchase rulebooks online at our website, Amazon.com, or at events. While the rulebook can seem daunting to a first-time player, all players are responsible for having a reasonable knowledge of the rules of the game – you wouldn’t play poker without knowing which hand beats another, and you can’t play Alliance without knowing what the various effects and combat rules are. Rules marshals will be available at every event to answer questions. All new players will be given a brief overview of the most important rules by the Chapter Owner at the beginning of each event, to support them in having a successful weekend.
Adjudication
When a player wishes to dispute a rules call, death taken or has an OOG conflict that is relevant to the events IG, they may ask for adjudication. This is a process whereby the player presents their case to the Adjudication Committee, and asks that changes be made. The decision of the Adjudication Committee is final and all conflicts will be considered resolved once the decision is made.
Adjudication, as a process, exists to preserve the integrity of the rules system and lessen conflict between players. Adjudications should be exceptionally rare, as the majority of disputes can be resolved without a formal process.
The Adjudication Committee will be composed of no less than three people at any given time, to include: Owner, General Manager, Head of Rules or Marshal, and Plot Committee Member. Either the Owner or General Manger MUST be present for adjudication to take place, and will determine the make-up of the committee based upon available staff. The Adjudication Committee is intended to protect the players, and will always rule in favor of the Spirit of the Rules and Good Sportsmanship.
Adjudications may only be requested if a player feels a rule has been violated and the issue was not successfully resolved by a Marshall. The proper procedure is to first report a rules violation to a Marshall, and THEN to request adjudication from the Owner or General Manager if the player feels the situation was not adequately resolved. After briefly explaining the situation, the Owner or General Manager will decide whether a meeting of the Adjudication Committee is warranted. Other players and/or Marshalls in question may be involved during an adjudication to get the clearest possible picture of what took place.
IG effects from OOG adjudications will be explained by the plot committee. Game events will not simply cease to exist as though they hadn’t happened, since that would disrupt game play for other players. Instead, the plot committee will develop an IG means to implement the effects of adjudication.

